DESIGNER | 2D ARTIST | ART DIRECTOR
CORE SKILLS
Art Direction • Team Leadership • Graphic Design Pipelines • Branding Design • Logo Design • UI/UX Art • General Graphic Design • Agile Workflow • Social Media Content
EXPERIENCE
Kazoo Games — Art Director / Artist
2020–2025
- - Defined and directed the visual identity of 8 Ball Champions, establishing cohesive branding and style guidelines.
- - Designed UI layouts, shop icons, and in-game graphics with a focus on readability and user engagement.
- - Produced marketing-ready 2D assets and collaborated cross-functionally to align visuals with product goals.
- - Designed the Kazoo company website and branding design.
Camp Kettlewood — Brand & Graphic Designer
Freelance | 2018–2025 (current)
- - Created a full brand identity system, including logo design, typography, and color palette, to establish a cohesive visual presence.
- - Designed marketing assets for social media and digital campaigns, tailored to attract young couples and families seeking unique glamping experiences.
- - Developed supporting visuals such as campground maps and promotional materials, balancing a nostalgic vintage aesthetic with modern readability.
Jam City
Art Director (2018–2020)
- - Directed visual identity for Wild Things: Animal Adventure, creating style guides and overseeing UI, in-game assets, and marketing design.
- - Managed and mentored a cross-disciplinary art team and coordinated outsourced design work.
Lead Artist (2017–2018)
- - Led design for Safari Smash and supported Wild Things, setting visual standards for characters, environments, and game assets.
Senior Artist (2015–2017)
- - Designed in-game and marketing assets for Genies & Gems, Safari Smash, and Book of Life, including splash screens, social media graphics, and promotional art.
Age of Learning — Artist
2014–2015
- - Illustrated educational mobile games and interactive books while working closely with the art director. – Animated UI/game elemenst for improved engagement.
Nickelodeon Games
Lead Concept Artist — Monkey Quest (Web)
2013–2014
- - Produced concept art for environments, characters, and wearables.
- - Delivered marketing illustrations for email, web, and video.
Point Artist — Scribble Hero (Mobile)
2012
- - Defined the game’s visual style. Designed/animated characters, levels, and cinematics.
Associate Art Director — Petpet Park & Neopets (Web)
2009–2012
- - Directed world-building, themes, and monthly content.
- - Led art team across design, animation, and marketing deliverables.
- - Collaborated with engineering and production to streamline pipelines.
Aquavid Productions — Artist
2005–2007
- - Created motion graphics, 3D models, web design, and video editing for multimedia projects.
EDUCATION
BFA, Animation
Minneapolis College of Art and Design — Aug 2000 / May 2004
3D Modeling
GNOMON School of Visual Effects, Los Angeles — Aug 2009